My only concern with this game is the massive frame drops on even a decent PC when large objects or a number of entites are in a sector. Originally posted by ForgeDrake:its around the size of a planet the skin of it is 1.2million blocks alone the final size one will be smaller and released on the server only by its maker bobbybighoof (current devolper of smedit and runs genxnova) we have a large faction so we test the stuff cause if 5-10 ships moving around it doesn't cause crashes its fineĬannot see the station, but large objects never made me crash (only seen intel HD users have that problem or people trying to play on Toasters. This thing is a station the size of a planet never would have considered using 3d models into the game without him now we have 2 people using blender to build frames for our ships to speed up the creation process going from weeks to design a large hull to hours really allows us to build things no one else has even tried with organic curves and wings on our new ships I ran a 7DTD server with 20 friends for around 8 months nothing like cowering inside a wooden house on the first night with 8 people hearing around 90 zombies running around outside to make you rethink defense choicesĪlso there is tons and tons of things I never would have considered having like the admin of our server gave us a 3d model he imported into the game as a space station to test (size fps loss ping issues) before he finalized a mass production model for the server 7days to die is fun online on pve servers on pvp servers its a bit to 14 year old logs in and trys to steal everything
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